how to get more channels ae2. It's similar to AE2 but doesn't have channels. how to get more channels ae2

 
 It's similar to AE2 but doesn't have channelshow to get more channels ae2  Angelin01

188 ME Controller blocks. An expandable and versatile advanced data storage system with a multitude of applications. As the title says, I'm playing Enigmatica 2, but HWYLA doesn't show me the channels through AE2 conduits, nor the energy in EnderIO capacitor banks and energy conduits. Basically having a controller block anywhere and if you want to get really insane with it you use a second controller just to move the channels around your base. " Such networks are limited to only 8 Channels. Devices connected to the same network can communicate and interact with each other, and the channel system limits the number of devices that can be connected to a single cable, adding a layer of planning and. A quick and simple video showing you how to get limitless channels in AE2. In RS, iirc, a disk stores as many items as it shows in its name. Formatting was added by TheSatanicSanta. Okay here we go again, I hope this explains it a little bit better. This afternoon i'm going to aim to make the most potential one using smart cable only to see what size a good automated crafting AE system can do with only smart cable (#Challenge). A Quick Guide to AE2. I hooked up a controller with 1 p2p tunnel on a face (and a quartz fibre/white cable combo for power) which feeds into a smart cable as a test. Place 5 additional interfaces on the assemblers on the top and each of the 4 cardinal directions. More Topics Animals and Pets Anime Art Cars and Motor Vehicles Crafts and DIY Culture, Race, and Ethnicity Ethics and Philosophy Fashion Food and Drink History Hobbies Law Learning and Education Military Movies Music Place Podcasts and Streamers Politics Programming Reading, Writing, and Literature Religion and Spirituality Science Tabletop. 10, Forge 10. Each of the fluix cables should be able to carry the 8 interfaces I have attached in their respective rows, and all these channels should be funneled into the dense cables. If you have a dense cable on the quantum link Ring, which is on the main network side, you are going to have 32 channels and 8 if you use a smart/ fluix cable, respectively. maybe check the cable to the controller. Storing 64 item types would take up half your storage, and reaching 128 would be "a. Apr 7, 2015. Closed. Today is the. Angelin01. The command is /ae2 channelmode <mode> to. ago. Is there a way to get more? would it require an extra channel? Thanks for the help. the single export bus feeding my dynamos I didn't bother. This allows you to connect channels from that dense cable and, since you can have multiple outputs with P2P tunnels, you could always hook up 16 P2P outputs and use those 32 channels sparingly. The maximum size of the connected block ix 7x7x7 (343 blocks). Different devices can be connected to the ME Network, such as an ME Drive, for the storage of items, or an ME. ME Drives are a device in Applied Energistics 2 which allow users to store up to 10 ME Storage Cells as opposed to a single cell that can be placed in a ME Chest . Contents. ; Fluid, set using a Water Bucket or any fluid bucket. At the end, I feel a little bit like DoomSquirter: after having done so many different inscriber and crystal growh setups, it sometimes is nice having a shortcut. Also cable anchors disable a connection. well then I guess you don't want to get your system working. To get to use the full 32 channels per face, you need to have a dense cable connected from (excluding p2p) the ME Controller to carry the 32 channel signal long enough for you to branch out with normal fluix cables. Just disable the channels. The conversion to AE power is very intentionally only 1-way. ME cables are the backbone of any network, connecting all devices on your network. Channels. In between the input and output tunnels, you can use standard glass cables, as the tunnels themselves only use one channel. If it runs out between ticks you can get network resets. You can't do much in AE without them. If multiple cables or devices are put together, the system just reroutes the signal path. Think of these as data lines. Exterior: 578 Tunnels giving 18496 channels. It's not channel saving. Quartz Fiber transfers Power but not channels. For things like EnderIO or Thermal, for example, that. Transparent block. The only mods I presently have installed are TE, AE2 and MFR, but I am open to installing others. As already mentioned above, most AE2 devices need a channel to work. Doesnt matter which terminal, even the Fluid Terminal of Extra Cells 2 does count. AE2 Tutorials (2023) MC 1. You need a AE controller to have more than eight channels on a network, and the "normal" (fluix, smart, ect) can only carry eight channels, so you need dense cable to have access to those extra channels. The p2p connectors can have a dense cable on one side, but not on both which is unfortunate. Now you need to get named item 1 into the second inscriber which contains a different name plate press that’ll turn it into named item 2. The last bit is power. g. ago. Looks to me like you may be using more than eight channels. That's where local dense energy cells come in, especially in remote locations. But even a second dense cable placed on a bottom corner only picks up 2 more channels instead of the other 6. I've got a couple floors of crafting CPU's and molecular assemblers that I'm trying to hook up, but I can't seem to run more than 4 p2p tunnels over a cable, with 8 p2p tunnel devices. Again, turn it 90 °. I. WwortelHD. Take your memory card and SHIFT + RIGHTCLICK on the p2p and a message should pop up saying "new configuration created". Like having to search for meteorites to get the pattern thingies. 2Remember import bus imports items into the ME system, you don't want an export bus. • 6 yr. I decided to go with the subnet design you talked about in your video, although I decided to put a crafting CPU on the subnet and use interfaces, instead of the level emitter/export bus approach. It is the heart of ME Networks and is used to provide more channels to the network. P2P connections are not unique. Create a minimum of 12 p2p channel configs. That basically broke everything. I'm glad that's a thing. This means you can either run 4 pairs of 32 (128, 120 usable) or 32 pairs of 8 (256, 192 usable) across the quantum link since only one cable can go through it. The ME Export Bus is a transparent block added by Applied Energistics 2. In total: 22816 channels through P2P tunnels, but there are a few more that I forgot when I recorded the video. Though you shouldn’t need too many duplicate machines. If you have a factory floor with 30/32 channels allocated, you'll likely be very annoyed when some machine that should thematically placed on that factory floor puts you up to 33/32 channels. If you can find algorithmX's youtube video, he breaks down quickly and simply how to do this. While leaving channels off let's you focus on whatever you're automating, you miss out on having to plan out your network and utilize P2P and the various cables provided in the mod. AE2 doesn't have any additional thought - it has artificial restrictions and limitations that actually get in the way of optimizing your network. Get 1 cable which has 8 channels connected on ONE of the controller cuboid face and another cable on another face without touching the other cable and you have 8 plus 8 channels/blocks you can connect to your ae2 network . The crafting CPU as a multi-block only requires a single channel for the entire. The most common mistake with a no-channel ME Network is to not add any AE2 Energy Cells. There's 32 channel cables the bigger ones if you are interested. A couple facts: Each side of the controller can handle up to 32 channels. I suggest using a Bulk Storage solution, and then for general storage. ; Item, set using an Hopper. To keep it really simple: P2P ist just a different way of wiring your network. Both Interfaces and Molecular Assemblers transfer both power and up to 8 channels, like with most other AE2 blocks. The CPU must be a cuboid, completely composed of the parts listed above; air or other blocks are not valid. 94. AE2 hands out challenges constantly, from the ever present channel system to figuring out how to automate the in-world (water) crafting using the tools provided. In 1. You can use storage busses. e. AE2 Device Missing Channel. The power ones have a bit of a power tax when using them, but it's rather convenient to be able to tap. 18 & 1. Otherwise, if no channel is left, it stays pink and you see "Device Offline". The only complaint I have are the much too complicated ways to craft things and get materials. I think your question has already been answered, but I just wanted to point out that the AE2 controller being removed from existence is normal when you disable channels - you don't need a controller if you are playing without channels. It is the new and overhauled version of the original Applied Energistics mod. An ad-hoc network only has 8 channels available before the whole thing shuts off. However, that's not the best solution and it still has a chance of failing. As already mentioned above, most AE2 devices need a channel to work. Much easier to expand. Compact Machine Tunnels (the connection from inside walls to the outside faces) will replicate any Forge Capabilities (a code thing used in many mods) between the blocks next to the tunnel and outside face. From there I tried straight up disabling AE2 channels. Now a crafting network is completely different. But a 3x3x3 controller has like several hundreds of channels, so I think you don't need to be too worried. On any volume you wish to capture that is more than a few blocks large, you really are going to want efficiency to be 100%. Im not quite sure about how energy cells work, where would the cell go?In your example, there would be 2 channels in use. yep it requires more channels since each interface uses one. So I was setting up automation for AE2 components when i came across a problem with the channels, on the import buses one always says "Device missing channel" and I have switched cables to dense cables behind and I cannot seem to fix it when i remove an interface behind one of the inscribers the. I've come to the conclusion that people who complain about running out of channels are either not trying very hard, or haven't ever actually used AE2. I connected the Red network and the Purple networks together like this: Cable (Red Network) > Storage Bus > Interface > Cable (Purple Network) and if I had one of the import buses on one of the machines import an item, it would be able to access the drive in the Red network and vice versa. More Topics. Think of them as individual cables within the wires you use. Having one big system made adding new factory additions easier, until the network had so much IO that simply breaking a cable would cause a second of lag while AE2 was recalculating the network. Key things to remember about channels: Each side of a controller block can support 32 channels. This means you can output to as many points as you want, but only input at a single point per tunnel. This overlay can even be seen through blocks. It only "shorts" if when they connect it creates a path containing more channels than the cable can hold. -2. Pictures aren't the best but I've tried to emulate a data centre, cables are all under the floor connected using subnets, there's a section of. Welcome to Explained. . You can also expand your controller into a multiblock if you run out of sides. By far the most common is ME (to transfer up to 32 channels per input Tunnel), but there's also RF/FE, EU, Items, Fluids, Light, and maybe others. The subnet on the left is using all 8 channels; 6 for the drives, 1 for the terminal, and 1 for the interface. For the most part, consider it less an update and more a whole new mod that just happens to. If you wanted to craft more, you'd need to add more Crafting Storages to your CPU. I have looked through the config files and the whole minecraft instance, but I cannot find out how to disable channels in ae2. Exactly. And this is how ae2 work my friend . Nah, I have a ring with a zig zag of 6 tall spikes around it to do most of them. Rest of the video is a more in-depth demonstration of how they work, and how to design with them in mind. With subnetworks you can automate nearly anything that can be automated. Animals and Pets Anime Art Cars and Motor Vehicles Crafts and DIY Culture, Race, and Ethnicity Ethics and Philosophy Fashion Food and Drink History Hobbies Law Learning and Education Military Movies Music Place Podcasts and Streamers Politics Programming Reading,. 2nd, you have the glass fibre connect to the controller which is essentially bypassing your P2P network. 7. Neither. P2P Tunnel or "Point to Point Tunnels" are a versatile configurable system to move items / redstone / power / and fluids from one location to another though an existing ME Network without storage. ago. And also yeah you can gate autocrafting later I think this is a symptom of most crappy expert packs gating based on mods instead of based on features. • 15 days ago. AE2 hands out challenges constantly, from the ever present channel system to figuring out how to automate the in-world (water) crafting using the tools provided. This item is a pack of lines containing one power cable and eight data channels. AE2 storage is limited by the confines of the Java Runtime Environment, the computer you are running it on, and your. You can always use the storage bus -> interface technique to connect additional storage networks. Get a crafting terminal (this is a world changer here). When I was doing an Omnifactory playthrough, I believe the default was to use AE2 in channel-less mode, to be similar to refined storage. AE2 channel and p2p question. It's project ozone 2. Get an import bus to start import chests into the system. 10 today I realized, that you cant use more than 5 terminals onto one system. Surround the interface with 6 assemblers. You will also need a couple of. Automate the components needed to expand AE more (processors, crystal growth). You Shift-right click on a P2P tunnel with the memory card to save its setting to the card. By the end of E2:E I had 5 full channels full. P2P Tunnel. E2E will also support Refined Storage automagically, if you wanted to add that to the pack manually and just avoid AE2. I am obviously doing something wrong and if anyone can. Compact Machines and AE2 Help. There are 16 coloured Smart Cables available to. cfg file in your installation folder and open it with notepad, there should be an option to disable channels entirely. There have been massive overhauls and changes to Applied Energistics when it updated for 1. Applied Energistics 2 (AE2) is a mod for Minecraft that adds advanced storage and automation systems to the game. thatsIch AE2 Dev • 9 yr. The Energy Acceptor accepts 16k/tic. AE2 is definitely more powerful than Refined Storage except for fluid handling. The interfaces also transfer channels and the algorithm that determines what channel gets used for what is kinda terrible. I'll add that this connection is directional too, which is probably where your confusion came from. Tunnels are 1 input to N outputs. #9. There is a lot more to AE2 than he showed in part 1. ago. From there, you can have any number of exit points. Put the Encoded Pattern in the ME Interface. Channels are not as complex as you make it sound like. Build a Crafting CPU somewhere in the network to manage the crafting. e. The quantum network bridges are connected via dense cable directly to my me controllers in the overworld so they're not hooked up. Chris Becke said: First - use more smart cables. AE2 seems to have way more addons to allow stuff like Botania Mana transfer and other mod compatibilities. 188 ME Controller blocks. If a device successfully connects to a channel, you usually see it changing color to the cable's color, and Waila shows "Device Online". The Network Visualisation Tool is a tool added by the AE2 Stuff mod. But honestly, i wouldn't reccomend doing it. 18, AE2 10. There's a couple of ways to do this. I have to connect extra cables to reach all 14 interfaces. One of the nice things about this is you can get crafting on demand with only once channel. 1. Basically one network handling all the p2p channels, and one handling the non. It's technically possible to fill up an entire hard drive with the data required to store completely empty (literally 0 byte) files. It exports items from an ME Network to the attached inventory. Today is going. . You can pre-populate them with an infusion crystal (Master works best, but either will do) and give them a pattern for their tier (i. 1236, and ae2 rv2-beta1Am I the only person who dislikes AE2? I've got logistics pipes doing everything right now and it works pretty great. place ME cable connected to the acceptor and then connect the charger, make sure the charges base or top are connected to the cable, else it won't work. AE2 itself adds Certus Quartz Crystal, and makes use of vanilla's Nether Quartz as well. MODPACK RELEASE: Autumnful. This means you can output to as many points as you want, but only input at a single point per tunnel. In games like Factorio, getting resources is automated right away. You main building has all the ME storage and a crafting terminal and now you want to connect the factory, where. And you should seriously look up some AE guides if you don't know about priority settings or use of storage bus. Furious1964. To avoid channel bleed, consider painting the adjacent cables coming directly from your Controller. It works to get more channels with the cable on an indoor antenna too. While I have used RS and I'll use whatever is in the pack. You can't place your crafting CPUs and Mollecular Assemblers in the Compact Machine. Most AE2 user interfaces will also offer a help button to open the most relevant guide page. An example: Let's say you have your main bulding A and a factory B that is 50 blocks away from that. P2P tunnels will support the number of channels running into them. Hi, is there a way I can turn off channels on my server,I can't find the section in the config file(s) for the channels. Animals and Pets Anime Art Cars and Motor Vehicles Crafts and DIY Culture, Race, and Ethnicity Ethics and Philosophy Fashion Food and Drink History Hobbies Law Learning and Education Military Movies Music Place Podcasts and Streamers Politics Programming Reading, Writing,. First I'd highly recommend you change out those glass fibre cables with smart cables. ctrl + click: crafts one ‘unit’ and places it into your inventory. It presents a tech-based, futuristic theme, centered around the concept of using energy and technology to convert matter into energy and vice versa. The command is: /ae2 channelmode <mode>: to change it This guide was originally created by ShneekeyTheLost. This configuration seems to allow me to have as much as 9408 channels and i know that i don't really need this many, but it's fun to reach the limits sometimes. The ME Network is a multi-block structure added by the Applied Energistics 2 mod. On Fri, May 1, 2015 at 12:37 PM, thatsIch [email protected] is definitely more powerful than Refined Storage except for fluid handling. Even if you have enough overall power to cover everything, you might not have enough tick-to-tick surge. The pack was made by Bacon_DonutAE2 for Newbies. It's effectively Dense Cable at the 1/4th cost of normal cable, but with more expensive endpoints. So you've still got the full suite of channels from the primary network. Applied Energistics 2's ME Networks require Channels to support devices which use networked storage, or other network services. AE2 seems to have way more addons to allow stuff like Botania Mana transfer and other mod compatibilities. It is not possible to have 2 ME Controller in one ME Network. You can get power to the subnet by bringing a quartz fiber off the side of the storage bus and interface and connecting those with fluix cable. Think of these as data lines. Cables. 3. Normal cables can carry up to 8 channels, so if you're setting up a small system, that's fine. Add a Comment. Note that you can send P2P channels through quantum bridges (but not other P2P tunnels), so if you're careful about P2P'ing everything in the most efficient way possible, you in effect get 32*32 = 1024 channels through a single bridge. You’d need to store energy in an actual battery that can output power to either your ae2 network or machinery. In between the input and output tunnels, you can use standard glass cables, as the tunnels themselves only use one channel. for ae2 stuff their network tool shows power levels. shift + ctrl + click: crafts as much as possible and places it into your inventory. Every part in AE2 has an internal energy buffer, but it's small. 7. It does not connect to other cables or bus through the redstone output side. ago. Also, you can put p2p tunnels directly on a. Each building or area gets its own P2P tunnel. I rarely make more. Dalarrus • 4 yr. Mihoshika • ATM8 • 8 mo. I want to say this is correct from my experience. My solution was adding a chest to the subnetwork and attaching the interface to that, and an import bus set to only accept the finished products to pull out of the chest back into main network. I have to connect extra cables to reach all 14 interfaces. AE2's analog is that storing a new item takes a lot of data, while each extra item after that only takes 1 bit (1/8th of a byte). Void junk/non stackable items or store. Today we are looking at Applied Energistics 2 an. Even though it might look complicated at first it really isn't, like at all, and is such a cool mechanic to play. 5 Some examples of sub-networks and their use . An ME Cable is used to inter connect ME Network devices. maybe check the cable to the controller. 94. Press question mark to learn the rest of the keyboard shortcutsWhen adding a controller to a P2P network, I am able to run 16 different P2P lines. On any volume you wish to capture that is more than a few blocks large, you really are going to want efficiency to be 100%. Most modpacks with AE2 also have Integrated Dynamics with the Tunnels addon. . manually mine. Interior: 135 Tunnels giving 4320 channels, 5 sides on the outside are required to extract these tunnels. Applied Energistics 2's ME Networks require Channels to support devices which use networked storage, or other network services. I've added The One Probe to see if it was a HWYLA issue, but that isn't showing me channels either (though it does let me see the energy in my EnderIO capacitor banks). This is not at all like the IC2 nerf. Network Visualisation Tool. The Smart Cable is a covered cable capable of transmitting up to 8 channels and displays (on the sides of the cable) the current number of channels being used. Otherwise it will split the channels. #2. will post updates on free time to show my advancement in the base. To carry out 32 channels use a dense cable (any color, different colors don't connect) and then you could use a dense cable to connect your p2p on other dense cables coming off the controllers. You can always use the storage bus -> interface technique to connect additional storage networks. Change the "channels" from "default" to "infinite" (or "x2", "x3" or "x4") - "infinite" will disable channels completely. cfg file in your installation folder and open it with notepad, there should be an option to disable channels entirely. The ME Smart Cable - Fluix is a block added by the Applied Energistics 2 mod. 4k disk = 4k items total. Lazzed • 3 yr. Most devices such as standard cables, and machines can only support up to 8 channels. In total: 22816 channels through P2P tunnels, but there are a few more that I forgot when I recorded the video. You can read more about it her: Channels . There may be more. But I definitely wouldn't like to have ae2stuff in every pack. 1. Of course, then you get more complicated stuff like the P2P tunnels, but it's better if you just understand regular. nlogozzo opened this issue Oct 8, 2017 · 1 comment. Assemblers do not require a channel, so I. (4) some EnderIO item conduits. how many open sides/controller block and I did end up with a design I was happy with. Change the interface thats on the bottom on the 4th image. In addition, they can bundle network channels to carry more channels from one point to another across a. This means you can output to as many points as you want, but only input at a single point per tunnel. Interfaces consume 1 channel, while Assemblers just need power. You could use smart cables instead of the regulars if you wanna see your channel usage. Ascend. Server address is sb. When you've connected your pylons to your Spatial IO Port, if everything is cabled correctly, after a short calculation period you should see an efficiency number. I imagine otherwise it could become clunky for large Molecular Assembler / Pattern Provider arrays to have to deal with yet more stored patterns. RefinedStorage users I guess you fall into the channels off category. mc-complex. For what it's worth, an AE2 Dense Energy Cell holds 800,000 RF. You can use RS fine, you just need to make the fluix crystals and such first. They are manually linked, so one input can have multiple outputs if they are all on the same sub-network. Energy, Fluid, and Item pipes often use Capabilities built into Forge to transmit these things, and thus connect perfectly fine. Animals and Pets Anime Art Cars and Motor Vehicles Crafts and DIY Culture, Race, and Ethnicity Ethics and Philosophy Fashion Food and Drink History Hobbies Law Learning and Education Military Movies Music Place Podcasts and Streamers Politics Programming Reading, Writing,. Each block has a placed or gap state, so 2 ^ 343 = 1. As all cables except dense cables only can. Amount of extensions is only limited by how many P2P tunnels there are connected to the ME controller multiblock structure. A dense cable with 32 channels going into a P2P only takes one channel to transmit to the other end. Additional context. The data channels connect to a network-related block. comments sorted by Best Top New Controversial Q&A Add a Comment 6210classick • Additional comment actions. /ae2 channelmode Options are "default" (8 normal, 32 Dense), "x2" (16, 64), "x3" (24, 96) , and "x4" (32, 128) to significantly. To have a working network in Applied Energistics 2, you’ll have to understand how channels work. That's a lot of channels. X = Assembler O = Interface. You don't need to waste a side of the controller on power, you can power the controller through a cable, you can use multiple controllers. Devices from AE2 take up channels; so an interface takes a channel, a terminal takes a channel, a drive takes a channel (note that a drive can hold a number of storage cells, and always takes 1 channel). Replace the left P2P bus (on your controller network) with a Storage Bus. More Topics. Other than that though, nothing that I know of. To carry out 32 channels use a dense cable (any color, different colors don't connect) and then you could use a dense cable to connect your p2p on other dense cables coming off the controllers. The item type cap is 61 *per drive*, so once you get 3-4 drives you're pretty much set. The Energy Acceptor converts most mods energy form to AE to power the Network, although, using a Quartz Wrench a Player may choose the preferred power unit. If you have a large network, you may need more energy acceptors down the line to keep everything balanced. Put an ME Interface against that Storage Bus and connect it with the rest of your storage network. 1. Without autocrafting there is absolutly no need for a controller. No, it disables all cables except the default ones. The fact that the unique amount of items per storage cell stays at 63 no matter the level is kinda disappointing. Your one 1k Crafting Storage provides 1024 bytes, so you can ask your AE System with its puny 1k Crafting CPU to run this craft 170x, but it'll flat out refuse to do it 171x. Rarely will you need more than 32 channels for a building or room and if you do you can just add another tunnel. In short, RS is a direct Storage and Logistics mod while AE2 is a Networking mod with the primary focus being Storage and Logistics. Closed. But honestly, i wouldn't reccomend doing it. I already have dense cables running through my entire system, so that's not going to be a problem. Controllers, dense, and smart cables are only useful in the context of showing channel details. Although I still like the idea of having the extra dense cable for a challenge to overcome early ae2 with channels, then having the extra dense cable really expensive to have a resource challenge later. On default configuration a normal cable holds 8 channels, a dense cable holds 32. Of course, it is limited by the number of channels a cable attached to it can carry. com wrote: Maybe we should call it infinite channels — Reply to this email directly or view it on GitHub #1369 (comment). The mod includes a network-based storage sy. When I connect a dense cable to the center of one face of the cube, the connection shrinks to a smart cable size/display scheme and shows only 8/32 channels used. You get 32 channels per quantum bridge, if I remember correctly. The ME Controller is a block added by the Applied Energistics 2 mod. You can attach 4 normal in a dense which means 4x8=32 channelsType. The 5 sides can carry 160 channels, and since 135 are for. ago. you can feed power into your network via an energy acceptor or using quartz cable (not fluix). The ME Dense Cable is the only cable that can support 32 channel simultaneously so it can be used as a main data line to connect to another ME Controller or branch off into 8 channel distribution lines via ME Glass Cable, ME. So after some tinkering and testing I came to something you could call a solution: Pros: You can use importer/export. It is easiest to break your in half so that they can't try to pass all 16 channels out one end. Since AE2 only directly handles the 5% "tax" then each one of those would theoretically increase your transfer speed of FE P2P Tunnels by 16,000,000 RF/t. Your "main network" just needs 1 channel for an interface as an input/output for all other networks and another channel for a storage bus attached to a storage network like a SSD, but there are better designs in my opinion. 0. To get to use the full 32 channels per face, you need to have a dense cable connected from (excluding p2p) the ME Controller to carry the 32 channel signal long enough for you to branch out with normal fluix cables. Wire them ControllerFace <-> Dense cable <->P2P<->cable, this will let you at a glance see how many channels are in use and is an easy way to color code. More Topics Animals and Pets Anime Art Cars and Motor Vehicles Crafts and DIY Culture, Race, and Ethnicity Ethics and Philosophy Fashion Food and Drink History Hobbies Law Learning and Education Military Movies Music Place Podcasts and Streamers Politics Programming Reading, Writing, and Literature Religion and Spirituality Science Tabletop. I haven't messed with AE2 in a while, so I'm a bit rusty. 32 channels in and 32 channels out, and it only takes 2 sub-net channels so this can be a simple Ad-Hoc network. Side note: this is being done in the mining dimension since server restrictions keep me from doing all this in my main stoneblock base. If I have 10 different non-AE2 machines I don't want to have 10 different p2p tunnels or have 1 energy cell with 10 different long TE ducts. This is because 2 P2P tunnels (ME) will take up 2 channels and with the controller, the channels auto-route to the controller. Very basic setup, but it should give you the idea. In Minecraft version 1.